Producers make sure every deliverable is on time and that the project remains in scope. In the early stages of production, producers create a digital whiteboard and develop a collaborative system for the team to share updates on their progress (BRGD typically uses miro or trello with the kanban method). They also work with the team to understand the game’s design goals, workflow, and the unique capabilities of each teammate to estimate an appropriate scope for the minimum 48 hours the team dedicated to their game. During production, the producer’s job is to maintain that scope through stand-ups at the beginning and end of each meeting, organize the kanban, help teammates complete tasks in order and on time, as well as speak the common language of programmers, artists, and sound designers to ensure that everyone is up to date on where production stands. At the end of production, producers asses how things went and create the outline for their game’s post mortem presentation.